SUBROUTINE / 004 · OFFLINE TACTICAL RPG

CORE
BREACH

One chassis. A hostile machine.
Build your loadout. Learn its rhythms. Descend.

Restoring your local progress…

Music and effects are synthesized on your device. No downloads. Your progress stays here.

SUBROUTINE / 004

COREBREACH+

CHASSIS ONLINEMK.IV / SECTOR 01
STRUCTURAL INTEGRITY100 / 100
≋ CORE TEMPERATURE00 / 100
TACTICAL NAVIGATION

THE FOUNDRY

SECTOR01
SECTOR SCAN ACTIVE◇ KEYCARD MISSING
»
AWAITING INPUT

Probe an unknown node. Recover the keycard. Reach the gateway.

YOUR ENERGY / CHARGE0.00 / 5.00
12345
STANDBY / ENGAGE TO CHARGEPROTOCOL ARRAY

Configure your four modules before revealing a hostile.

↻ROTATE THE TERMINAL

Chassis controls require portrait orientation.

HOLD POSITION.

YOUR SOUNDTRACK

Music is waiting. Tap Start Music to enable playback.

Each track generates a new variation from your sector seed. Choose a track to listen now; changing it never changes your run.

0 RUNS · DEPTH 0 · 0 XP

BALANCE MATRICES ↗ · STORAGE DIAGNOSTIC ↗

Saved locally on this device. Export a run to move it between devices.

Reset replaces the current run.

BREACH. ADAPT. DESCEND.

  1. PROBE THE SECTOR

    Tap plates to reveal the 5 × 5 grid. Empty nodes scan their neighbors. Caches repair your chassis; coolant sheds heat. Revealed hazard plates show a warning; probing one applies its damage and heat once.

  2. BREAK THE CLAMP

    Revealed hostiles clamp all eight adjacent nodes. Eliminate each hostile to release its clamps. Read the enemy’s incoming attack.

  3. EQUIP. TIME. INTERRUPT.

    Configure four of 24 modules between encounters. Select a slot, then choose a module; the preview updates immediately. Apply saves without closing; Done returns to the game. You can also drag a module onto a slot. Ranks I–V increase power. Your amber energy bar refills in combat. Click a module or press 1–4 to spend its shown cost. Each press triggers one action; you can act several times per enemy attack if you have energy and no cast or cooldown is blocking it. The red bar is the enemy’s automatic attack timer, not your attack window. Servo Lock interrupts inside the highlighted window; Relay Breaker resets the hostile clock after 90 ms. Shields absorb damage until depleted or expired.

  4. MANAGE THE HEAT

    Heat slows charging. Idle cooling sheds 3 heat per second. At 100 heat: 12 damage and 2.5 seconds of thermal lockdown. Thermal lockdown prevents activation. Cooling modules shed heat; staged effects continue on the combat clock. Refunds require the conditions listed in the module guide.

  5. RECOVER. DESCEND.

    Find the keycard, then breach the perimeter gateway. Deeper sectors carry more threats. The run saves automatically; closing the app pauses time.

◇ KEYCARD▥ CACHE≋ COOLANT⇥ GATEWAY

Keyboard: Tab to navigate, Enter or Space to activate. 1–4 activate equipped modules. Escape pauses. Install from the system menu or browser to operate offline.

OPEN COMPLETE OPERATOR MANUAL ↗

SIGNAL LOST / STRUCTURAL FAILURE

CHASSIS
COMPROMISED.